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Orleans
来自开放百科 - 灰狐
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image:Microdot-Node-Architecture.png|Microdot节点架构 | image:Microdot-Node-Architecture.png|Microdot节点架构 | ||
image:Halo-Presence-Service.png|Halo Presence服务 | image:Halo-Presence-Service.png|Halo Presence服务 | ||
+ | image:halo-poweed-by-orleans.png|Halo | ||
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2022年2月24日 (四) 05:44的版本
您可以在Wikipedia上了解到此条目的英文信息 Orleans Thanks, Wikipedia. |
Orleans
目录 |
简介
Orleans - distributed systems framework with Virtual Actor model.
功能
- 支持 actor model, Virtual actors are automatically instantiated, Runtime can create multiple instances of an actor.
- Single-threaded event-based execution, using .NET async/await
- 消息传递
- 流处理
Orleans v.1.0.0 added support for streaming extensions to the programing model.
- 生命周期管理
- 调度
- 负载均衡
- 集群管理
指南
- HanBaoBao Orleans sample application with Kubernetes hosting
项目
- Microdot An open source .NET microservices framework
- OrleansContrib
- Orleans Dashboard
文档
- Orleans - Actors for High-Scale Services
- Actor-Oriented Database Systems
- Orleans: Distributed Virtual Actors for Programmability and Scalability
- Orleans Best Practices
案例
- Orleans用户
- Microsoft Skype, Azure, others
- Microsoft Studios 343 Studios (Halo), Age of Empires, BigPark, Black Tusk, others
- Visa
- Halo游戏
图集
- Halo-poweed-by-orleans.png
Halo
链接
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