欢迎大家赞助一杯啤酒🍺 我们准备了下酒菜:Formal mathematics/Isabelle/ML, Formal verification/Coq/ACL2, C++/F#/Lisp
Cocos2d
来自开放百科 - 灰狐
(版本间的差异)
(以内容'{{SeeWikipedia}} Cocos2d 是一个开源的 2D 游戏框架。它有两个版本:一个用 Python 编写,一个用 Objective-C 编写面向 iOS 应用....'创建新页面) |
小 (→Android) |
||
(未显示1个用户的10个中间版本) | |||
第1行: | 第1行: | ||
{{SeeWikipedia}} | {{SeeWikipedia}} | ||
− | Cocos2d 是一个开源的 [[2D]] 游戏框架。它有两个版本:一个用 [[Python]] | + | Cocos2d 是一个开源的 [[2D]] 游戏框架。它有两个版本:一个用 [[Python]] 编写,另一个用 [[Objective-C]] 编写面向 [[iOS]] 应用. |
+ | |||
+ | 相关项目:[[cocos2d-x]] | ||
+ | |||
+ | ==功能== | ||
+ | *流控制: Manage the flow control between different scenes in an easy way | ||
+ | *精灵(Sprites): Fast and easy sprites | ||
+ | *行为: Just tell sprites what you want them to do. Composable actions like move, rotate, scale and much more | ||
+ | *效果: Effects like waves, twirl, lens and much more | ||
+ | *Tiled Maps: Support for rectangular and hexagonal tiled maps | ||
+ | *转换: Move from scene to scene with style | ||
+ | *菜单: Built in classes to create menus | ||
+ | *文本描述: Label and HTMLLabel with action support | ||
+ | *文档: Programming Guide + API Reference + Video Tutorials + Lots of simple tests showing how to use it | ||
+ | *内置Python解析器: For debugging purposes | ||
+ | *BSD 许可: Just use it | ||
+ | *基于[[Pyglet]]: No external dependencies | ||
+ | *基于[[OpenGL]]: Hardware Acceleration | ||
+ | |||
+ | ==安装== | ||
+ | *下载,如 cocos2d-0.4.0.zip, python setup.py install | ||
+ | *安装 [http://pypi.python.org/pypi/setuptools setuptools] | ||
+ | *安装 Pyglet,如 pyglet-1.1.4.msi | ||
+ | *测试:cd cocos2d-0.4.0/samples, python hello_world.py | ||
+ | |||
+ | ==iPhone== | ||
+ | *[[cocos2d-iphone]] | ||
+ | |||
+ | ==项目== | ||
+ | *[[CocosSharp]] | ||
==链接== | ==链接== | ||
*[http://cocos2d.org/ Cocos2d官网] | *[http://cocos2d.org/ Cocos2d官网] | ||
+ | *[http://www.cocos2d-iphone.org/ cocos2d for iPhone] | ||
+ | *[http://code.google.com/p/cocos2d-android/ cocos2d for Android] | ||
− | [[ | + | [[category:2D]] |
+ | [[category:cocos2d]] |
2017年2月17日 (五) 16:58的最后版本
您可以在Wikipedia上了解到此条目的英文信息 Cocos2d Thanks, Wikipedia. |
Cocos2d 是一个开源的 2D 游戏框架。它有两个版本:一个用 Python 编写,另一个用 Objective-C 编写面向 iOS 应用.
相关项目:cocos2d-x
目录 |
[编辑] 功能
- 流控制: Manage the flow control between different scenes in an easy way
- 精灵(Sprites): Fast and easy sprites
- 行为: Just tell sprites what you want them to do. Composable actions like move, rotate, scale and much more
- 效果: Effects like waves, twirl, lens and much more
- Tiled Maps: Support for rectangular and hexagonal tiled maps
- 转换: Move from scene to scene with style
- 菜单: Built in classes to create menus
- 文本描述: Label and HTMLLabel with action support
- 文档: Programming Guide + API Reference + Video Tutorials + Lots of simple tests showing how to use it
- 内置Python解析器: For debugging purposes
- BSD 许可: Just use it
- 基于Pyglet: No external dependencies
- 基于OpenGL: Hardware Acceleration
[编辑] 安装
- 下载,如 cocos2d-0.4.0.zip, python setup.py install
- 安装 setuptools
- 安装 Pyglet,如 pyglet-1.1.4.msi
- 测试:cd cocos2d-0.4.0/samples, python hello_world.py
[编辑] iPhone
[编辑] 项目
[编辑] 链接
分享您的观点