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OpenGL
来自开放百科 - 灰狐
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OpenGL for Embedded Systems:[[OpenGL ES]] | OpenGL for Embedded Systems:[[OpenGL ES]] | ||
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+ | ==项目== | ||
+ | [[文件:glm-logo.png|right|OpenGL Mathematics]] | ||
+ | *[https://github.com/g-truc/glm OpenGL Mathematics (GLM)] | ||
+ | *[https://github.khronos.org/ Khronos Group @ GitHub] | ||
+ | *[https://www.glfw.org/ GLFW] An OpenGL library | ||
+ | *[[Mesa 3D]] | ||
==文档== | ==文档== | ||
*[http://docs.huihoo.com/gputechconf/gtc2015/S5135-GPU-Driven-Large-Scene-Rendering-in-OpenGL.pdf GPU-Driven Large Scene Rendering in OpenGL] | *[http://docs.huihoo.com/gputechconf/gtc2015/S5135-GPU-Driven-Large-Scene-Rendering-in-OpenGL.pdf GPU-Driven Large Scene Rendering in OpenGL] | ||
*[http://docs.huihoo.com/gputechconf/gtc2015/S5314-Practical-Real-Time-Video-Rendering-with-Modern-OpenGL-and-GStreamer.pdf Practical Real-Time Video Rendering with Modern OpenGL and GStreamer] | *[http://docs.huihoo.com/gputechconf/gtc2015/S5314-Practical-Real-Time-Video-Rendering-with-Modern-OpenGL-and-GStreamer.pdf Practical Real-Time Video Rendering with Modern OpenGL and GStreamer] | ||
+ | |||
+ | ==图书== | ||
+ | *[http://book.huihoo.com/vector-math-for-3d-computer-graphics/ Vector Math for 3D Computer Graphics] | ||
+ | *[http://book.huihoo.com/opengl-programming-guide-version-1.1/ The Official Guide to Learning OpenGL, Version 1.1] | ||
+ | |||
+ | ==图集== | ||
+ | <gallery> | ||
+ | image:OpenGL-and-Vulkan.png|OpenGL和Vulkan | ||
+ | image:Vulkan-API-Flashback.png|Vulkan API | ||
+ | </gallery> | ||
==链接== | ==链接== | ||
*http://www.opengl.org/ | *http://www.opengl.org/ | ||
*http://docs.huihoo.com/opengl/ | *http://docs.huihoo.com/opengl/ | ||
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[[category:openGL]] | [[category:openGL]] | ||
+ | [[category:3D]] | ||
+ | [[category:computer graphics]] |
2022年7月4日 (一) 06:25的最后版本
您可以在Wikipedia上了解到此条目的英文信息 OpenGL Thanks, Wikipedia. |
OpenGL: The Industry's Foundation for High Performance Graphics
OpenGL for Embedded Systems:OpenGL ES
目录 |
[编辑] 项目
- OpenGL Mathematics (GLM)
- Khronos Group @ GitHub
- GLFW An OpenGL library
- Mesa 3D
[编辑] 文档
- GPU-Driven Large Scene Rendering in OpenGL
- Practical Real-Time Video Rendering with Modern OpenGL and GStreamer
[编辑] 图书
[编辑] 图集
[编辑] 链接
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