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Battle for Wesnoth
(→Campaigns) |
(→Campaigns) |
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The game is programmed in C++. It is cross-platform, and runs on AmigaOS 4, BeOS, FreeBSD, Linux (including OS flavors running on GP2X and Nokia n800 and n810 handheld devices), Mac OS X, Microsoft Windows, MorphOS, NetBSD, OpenBSD, RISC OS, and Solaris. | The game is programmed in C++. It is cross-platform, and runs on AmigaOS 4, BeOS, FreeBSD, Linux (including OS flavors running on GP2X and Nokia n800 and n810 handheld devices), Mac OS X, Microsoft Windows, MorphOS, NetBSD, OpenBSD, RISC OS, and Solaris. | ||
==Campaigns== | ==Campaigns== | ||
− | 韦诺之战的各种战役 | + | 韦诺之战的各种战役, 15大战役 |
<gallery widths=90px heights=90px perrow=8> | <gallery widths=90px heights=90px perrow=8> | ||
+ | Image:Heir_To_The_Throne.png|王位继承者 | ||
+ | Image:Two_Brothers.png|兄弟传说 | ||
Image:An_Orcish_Incursion.png|兽人入侵 | Image:An_Orcish_Incursion.png|兽人入侵 | ||
− | Image: | + | Image:The_South_Guard.png|南疆哨所 |
− | Image: | + | Image:Liberty.png|Liberty|自由 |
+ | Image:Legend_of_Wesmere.png|韦弥尔传奇 | ||
Image:Eastern_Invasion.png|东部入侵 | Image:Eastern_Invasion.png|东部入侵 | ||
− | Image: | + | Image:The_Hammer_of_Thursagan.png|瑟斯冈之锤 |
− | Image: | + | Image:Descent_Into_Darkness.png|堕入黑暗 |
− | Image: | + | Image:Delfadors_Memoirs.png|黎翁往事 |
− | + | Image:Sceptre_of_Fire.png|火焰权杖 | |
− | Image:Sceptre_of_Fire.png| | + | Image:Son_Of_The_Black_Eye.png|黑眼之子 |
− | Image:Son_Of_The_Black_Eye.png| | + | Image:The_Rise_Of_Wesnoth.png|韦诺的崛起 |
− | + | Image:Northern_Rebirth.png|北国复兴 | |
− | Image:The_Rise_Of_Wesnoth.png| | + | Image:Under_the_Burning_Suns.png|双日之下 |
− | Image: | + | |
− | + | ||
− | Image:Under_the_Burning_Suns.png| | + | |
</gallery> | </gallery> | ||
2010年9月3日 (五) 00:59的版本
The Battle for Wesnoth, or simply Wesnoth, is a free turn-based strategy game designed in June 2003 by David White.
David White based Wesnoth on the Sega Genesis games Master of Monsters and Warsong (also known as Langrisser), although it also strongly resembles Strategic Simulations' 1996 release Fantasy General. He wanted to create a freely-available, open source strategy game that had very simple rules, but had a strong artificial intelligence, and was challenging and fun.
The current stable release of the game is 1.4.7, released on December 16, 2008. The Battle for Wesnoth is cross-platform, so it is available for a variety of different operating systems. Released under the GNU General Public License, The Battle for Wesnoth is free software.
韦诺之战是一款主要基于 C++ 的回合制SLG游戏, 使用SDL作为图形引擎, 目前已经一直到了Windows、Linux、FreeBSD和Mac OS X等多种操作系统上, 有16种不同部族, 可以联机, 最多支持8人在线.
与许多现代的策略游戏有所不同。其他游戏着眼于复杂的规则与玩法。韦诺之战却讲究简单的条理和玩法。虽然简单却能够产生丰富的策略。是一个易学却不易专的游戏。
The game is programmed in C++. It is cross-platform, and runs on AmigaOS 4, BeOS, FreeBSD, Linux (including OS flavors running on GP2X and Nokia n800 and n810 handheld devices), Mac OS X, Microsoft Windows, MorphOS, NetBSD, OpenBSD, RISC OS, and Solaris.
目录 |
Campaigns
韦诺之战的各种战役, 15大战役
Portraits
韦诺之战中的人物
Features
- Build up a formidable fighting force, starting from a single leader and a small amount of gold.
- Over 200 unit types in six major factions, all with distinctive abilities, weapons and spells.
- Experienced units gain powerful new abilities as they advance.
- Several multi-player options available, including internet play.
- Scores of different custom-designed maps, and unlimited random maps.
- Hundreds of campaign scenarios available for download via a simple in-game procedure.
- 'Fog of war' feature available for a true test of generalship.
- Sophisticated mark-up language lets advanced users make their own maps, factions or campaigns.
- Excellent language support – 35 different languages currently available.
- GNU/Linux, Windows, MacOSX, RISC OS, BeOS, Solaris, FreeBSD, OpenBSD, NetBSD, AmigaOS4, OS/2 & eComStation compatible.
Code
svn co http://svn.gna.org/svn/wesnoth/trunk wesnoth