OpenSceneGraph

来自开放百科 - 灰狐
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[[Image:OSG.jpg|right]]
 
[[Image:OSG.jpg|right]]
 
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and [[OpenGL]] it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems.
 
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and [[OpenGL]] it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems.

2010年9月17日 (五) 14:57的最后版本

Wikipedia-35x35.png 您可以在Wikipedia上了解到此条目的英文信息 OpenSceneGraph Thanks, Wikipedia.
OSG.jpg

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems.

http://www.openscenegraph.com

Modsim-2005.png

三维仿真软件经过几十年的发展后,经历了OpenGVS,Vtree,SGI performer,Multigen等等多代软件的发展,目前已进化到先进基础仿真软件Openscenegraph(以下简称OSG)的时代,据世界权威的现代仿真网站(www.modsim.org)在2005年3~4月份的调查统计,OSG在世界仿真软件市场的占有率已超过51.4%

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