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OpenGL
来自开放百科 - 灰狐
(版本间的差异)
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小 (→链接) |
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第8行: | 第8行: | ||
*[http://docs.huihoo.com/gputechconf/gtc2015/S5135-GPU-Driven-Large-Scene-Rendering-in-OpenGL.pdf GPU-Driven Large Scene Rendering in OpenGL] | *[http://docs.huihoo.com/gputechconf/gtc2015/S5135-GPU-Driven-Large-Scene-Rendering-in-OpenGL.pdf GPU-Driven Large Scene Rendering in OpenGL] | ||
*[http://docs.huihoo.com/gputechconf/gtc2015/S5314-Practical-Real-Time-Video-Rendering-with-Modern-OpenGL-and-GStreamer.pdf Practical Real-Time Video Rendering with Modern OpenGL and GStreamer] | *[http://docs.huihoo.com/gputechconf/gtc2015/S5314-Practical-Real-Time-Video-Rendering-with-Modern-OpenGL-and-GStreamer.pdf Practical Real-Time Video Rendering with Modern OpenGL and GStreamer] | ||
+ | |||
+ | ==图书== | ||
+ | *[http://book.huihoo.com/vector-math-for-3d-computer-graphics/ Vector Math for 3D Computer Graphics] | ||
==链接== | ==链接== | ||
*http://www.opengl.org/ | *http://www.opengl.org/ | ||
*http://docs.huihoo.com/opengl/ | *http://docs.huihoo.com/opengl/ | ||
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[[category:openGL]] | [[category:openGL]] |
2016年8月6日 (六) 03:39的版本
您可以在Wikipedia上了解到此条目的英文信息 OpenGL Thanks, Wikipedia. |
OpenGL: The Industry's Foundation for High Performance Graphics
OpenGL for Embedded Systems:OpenGL ES
文档
- GPU-Driven Large Scene Rendering in OpenGL
- Practical Real-Time Video Rendering with Modern OpenGL and GStreamer
图书
链接
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