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Orleans
来自开放百科 - 灰狐
(版本间的差异)
小 (→功能) |
小 (→功能) |
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第9行: | 第9行: | ||
==功能== | ==功能== | ||
− | *支持 [[actor model]] | + | *支持 [[actor model]], Virtual actors are automatically instantiated, Runtime can create multiple instances of an actor. |
*Single-threaded event-based execution, using .NET async/await | *Single-threaded event-based execution, using .NET async/await | ||
*消息传递 | *消息传递 |
2022年2月24日 (四) 04:11的版本
您可以在Wikipedia上了解到此条目的英文信息 Orleans Thanks, Wikipedia. |
Orleans
目录 |
简介
Orleans - distributed systems framework with Virtual Actor model.
功能
- 支持 actor model, Virtual actors are automatically instantiated, Runtime can create multiple instances of an actor.
- Single-threaded event-based execution, using .NET async/await
- 消息传递
- 流处理
Orleans v.1.0.0 added support for streaming extensions to the programing model.
- 生命周期管理
- 调度
- 负载均衡
- 集群管理
指南
- HanBaoBao Orleans sample application with Kubernetes hosting
项目
- Microdot An open source .NET microservices framework
- OrleansContrib
- Orleans Dashboard
文档
- Orleans - Actors for High-Scale Services
- Actor-Oriented Database Systems
- Orleans: Distributed Virtual Actors for Programmability and Scalability
- Orleans Best Practices
案例
- Orleans用户
- Microsoft Skype, Azure, others
- Microsoft Studios 343 Studios (Halo), Age of Empires, BigPark, Black Tusk, others
- Visa
- Halo游戏
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